This is the manual for Altec-Lansing Model 221 speakers with subwoofer, released 2002
Even after Apple bought NeXT in 1996, much of the early Mac OS X developer documentation remained in NeXT format. This is a PDF detailing the early features of Objective-C just after the NeXT purchase.
Here's a tip for using OSX's built in Terminal app along with Finder: You can drag a file from a Finder (Desktop) Window into the Terminal window to insert the path.
NeXTSTEP (also written NeXTstep, NeXTStep, and NEXTSTEP) is an object-oriented, multitasking operating system which was developed by NeXT Computer to run on its range of proprietary workstation computers, such as the NeXTcube. It was later ported to several other computer architectures.
A preview release of NeXTSTEP (version 0.8) was shown at the launch of the NeXT Computer on October 12, 1988. The first full release, NeXTSTEP 1.0, shipped on September 18, 1989. The last version, 3.3, was released in early 1995, by which time it ran not only on the Motorola 68000 family processors used in NeXT computers, but also Intel x86, SunSPARC, and HP PA-RISC-based systems.
NeXTSTEP was later modified to separate the underlying operating system from the higher-level object libraries. The result was the OpenStep API, which ran on multiple underlying operating systems, including NeXT's own OPENSTEP. Apple's OS X and iOS are direct descendants of NeXTSTEP, through the OPENSTEP lineage.
NeXTSTEP was a combination of several parts:
- a Unix-like operating system based on the Mach kernel, plus source code from BSD
- Display PostScript and a windowing engine
- the Objective-C language and runtime
- an object-oriented (OO) application layer, including several "kits"
- development tools for the OO layers
NeXTSTEP was notable for the last three items. The toolkits offered considerable power, and were used to build all of the software on the machine. Distinctive features of the Objective-C language made the writing of applications with NeXTSTEP far easier than on many competing systems, and the system was often pointed to as a paragon of computer development, even a decade later.
NeXTSTEP's user interface was refined and consistent, and introduced the idea of the Dock (carried through OpenStep and into OS X) and the Shelf. NeXTSTEP also created or was among the very first to include a large number of other GUI concepts now common in other operating systems: 3D "chiseled" widgets, large full-color icons, system-wide drag and drop of a wide range of objects beyond file icons, system-wide piped services, real-time scrolling and window dragging, properties dialog boxes ("inspectors"), window modification notices (such as the saved status of a file), etc. The system was among the first general-purpose user interfaces to handle publishing color standards, transparency, sophisticated sound and music processing (through aMotorola 56000 DSP), advanced graphics primitives, internationalization, and modern typography, in a consistent manner across all applications.
Additional kits were added to the product line to make the system more attractive. These included Portable Distributed Objects (PDO), which allowed easy remote invocation, and Enterprise Objects Framework, a powerful object-relational database system. The kits made the system particularly interesting to custom application programmers, and NeXTSTEP had a long history in the financial programming community.
Some features and keyboard shortcuts now commonly found in web browsers can be traced to NeXTSTEP conventions. The basic layout options of HTML 1.0 and 2.0 are attributable to those features available in NeXT's Text class.
Altsys made a NeXTSTEP application called Virtuoso, version 2 of which was ported to Mac OS and Windows to become Macromedia FreeHand version 4. The modern "Notebook" interface for Mathematica, and the advanced spreadsheet Lotus Improv, were developed using NeXTSTEP. The software that controlled MCI's Friends and Family program was developed using NeXTSTEP.
About the time of the 3.2 release, NeXT teamed up with Sun Microsystems to develop OpenStep, a cross-platform object-oriented API standard derived from NeXTSTEP. Implementations of that standard were released for Sun's Solaris,Windows NT, and NeXT's version of the Mach kernel. NeXT's implementation was called "OPENSTEP for Mach" and its first release (4.0) superseded NeXTSTEP 3.3 on NeXT, Sun and Intel IA-32 systems.
The anime series Serial Experiments Lain was influenced by NeXTSTEP and Mac OS. References may be found throughout the show and its affiliated media, most notably the slogan for the Lain PSX Game, "Close the world, Open the NeXT".
The interface of NeXTSTEP 3.3 made a brief appearance in the animated film Evangelion: 2.0 You Can (Not) Advance, as Ritsuko Akagi's workstation desktop.
Versions up to 3.3 were published.